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Spatial Design

Writer's picture: Drew DaviesDrew Davies

This was a Year 2 project where I had one semester to create a fully 3D-modeled and textured environment resembling a video game level. I designed and recorded the level using Unreal Engine. Most of the assets were modelled by me, while elements like foliage, graffiti and dirt were sourced from Quixel Bridge.





Final Project



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